Rapid Prototyping, test often and fail early

Photo by Christopher Paul High on Unsplash

Why Prototypes and ‘Proofs of Concept’ (PoCs) matter?

A Proof of Concept with new toys

A Proof of Concept with new challenges

A/B Testing

Photo by Alvaro Reyes on Unsplash

How does this translate into game development?

What is fun

Keep It Simple

Photo by Jaciel Melnik on Unsplash

Play, Watch and Ask

What should you test?

  1. Only because you like the concept or maybe even enjoy the execution, this does not need to hold true for a larger audience.
  2. A feature that is fun in one game can fall short in another. Context, context, context.
Photo by Nika Benedictova on Unsplash

Is the basic idea fun?

Is the basic idea fun repeatedly?

Does the fun evolve vertically?

Does the fun evolve horizontally?

What if early prototyping is hard to do

What if early prototyping is impossible

Wrapping Up

Some words about me:

--

--

--

I’m a Web / App Developer & father 👨‍👩‍👧 doing freelance and part-time agency work since 2003, 💻 building stuff on the side 🕹 and attending conferences 🎟

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

Should you use Figma for your UX portfolio?

Is UX Design the Same as Service Design?

Art Nouveau shopfront at 51 Rue Jean Bellegambe in Douai, France.

Creating User Interface for the Minorities

NFT Crypto Market UI Design

Wikipedia Redesign

Kings of Leon

Juans best Keyshape tips & tricks

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Konrad Abe

Konrad Abe

I’m a Web / App Developer & father 👨‍👩‍👧 doing freelance and part-time agency work since 2003, 💻 building stuff on the side 🕹 and attending conferences 🎟

More from Medium

Lights, Camera, CNC Action: Nate Galluppi’s Custom AV Fixtures Are Built to Impress

Using Loopy Pro with Audanika

Equipping & Back Packs in Pale

Interview with filmmaker Don Swaynos